Digifarm
Training Sets
A training set raises one stat by a fixed amount each time its timer completes. The Digimon keeps training until it is collected, and every completed cycle counts. The four Crash Course Agent Skills halve the time for Digimon of their Personality group. Rank C sets do not change Personality.
Materials
Every 60 minutes each Digimon on the farm finds one of each material of every element it resists or is immune to. A Digimon with no resistance finds the rock materials instead. Which rarities it finds depends on its stage. Materials are collected from the farm menu.
- Gravel Dataset★ · Every stage · 100
- Rock Model Fragment★★ · Rookie and up · 500
- Mineral Texture★★★ · Mega and up · 2,500
- Cylindrical Model★ · Every stage · 100
- Rusty Iron Texture★★ · Rookie and up · 500
- Iron Texture★★★ · Mega and up · 2,500
- Crystalline Structure Model★ · Every stage · 100
- Spherical Model★★ · Rookie and up · 500
- Clear Sky-Blue Texture★★★ · Mega and up · 2,500
- Liquid Model★ · Every stage · 100
- Fluid Animation Data★★ · Rookie and up · 500
- Blackish Texture★★★ · Mega and up · 2,500
- Brown Texture★ · Every stage · 100
- Gray Texture★★ · Rookie and up · 500
- Arched Model★★★ · Mega and up · 2,500
- Woodgrain Texture★ · Every stage · 100
- Tree Model★★ · Rookie and up · 500
- Leaf Model★★★ · Mega and up · 2,500
Food
Feeding a Digimon on the farm raises its Bond. All food costs the same.
Farm Items
Decoration only: where a farm item stands does not affect training or materials.
Nature (24)
Garden (16)
Machine (9)
Accessory (7)
Monument (9)
Special (17)
Agent Skills for the farm
How it works
Digifarm

This facility lets you enhance a partner Digimon's stats or change their Personality. Even while being kept here, they will receive the same EXP as Digimon in your box.
For starters, try using "Move Digimon" to move some Digimon to the Digifarm.
Moving Digimon to the Digifarm

Select a Digimon to move to the Digifarm.
Whichever panel you place the Digimon, its training will be unaffected, so feel free to place it anywhere
Your Digimon may find materials while at the farm.
It takes some time to find materials, so it's recommended that you pay a visit to the farm in between your adventures.
To return a migrated Digimon to your box, select "Interact with Digimon in Farm," or select "Edit Mode," then " Return to Box."
Placing Farm Items

You can freely customize your Digifarm by placing islands and farm items. This doesn't affect Digimon training.
Interacting with Digimon

Training: You can use training items to strengthen stats that can't be increased via ordinary leveling, or to change a Digimon's Personality.
Training items can be used an unlimited number of times.

Feed: Give food to a Digimon to increase its Bond. If the food is to the Digimon's liking, it'll result in a deeper Bond.
Food preferences may differ even between Digimon of the same type.
