Cross Arts
Cross Arts (10)
Cross Arts
Deals heavy damage. Always hits.
Known from the start.
Cross Art: Burst
Deals major damage. Always hits.
Cross Art: Burst Agent Skill, Bonds of Loyalty, 10 Anomaly Points, after Cross Art: Field
Cross Art: Reverse
Deals moderate damage. Always hits. Applies Reverse.
Cross Art: Reverse Agent Skill, Bonds of Loyalty, 40 Anomaly Points, after Strategic CP Application
Cross Art: Strike
Deals extreme damage. Always hits.
Cross Art: Strike Agent Skill, Bonds of Loyalty, 40 Anomaly Points, after Strategic CP Application
Cross Art: Aura
Moderately recovers HP. Applies Status Abnormality Immunity and Stat Debuff Immunity.
Cross Art: Aura Agent Skill, Bonds of Loyalty, 40 Anomaly Points, after Cross Art: Burst
Cross Art: Heal
Fully recovers HP and SP. Overheals to up to 200% of target's Max HP and SP.
Cross Art: Heal Agent Skill, Bonds of Loyalty, 50 Anomaly Points, after Cross Art: Aura
Cross Art: Revive
Revives from KO and slightly recovers HP. Applies Guts (survive at 1 HP when taking fatal damage).
Cross Art: Revive Agent Skill, Bonds of Loyalty, 50 Anomaly Points, after Cross Art: Aura
Cross Art: Field
50% boost to ATK/DEF/INT/SPI/SPD for 2 turns.
Cross Art: Field Agent Skill, Bonds of Loyalty, 0 Anomaly Points
Cross Art: Break
Deals minor damage. Always hits. 25% reduction to ATK/DEF/INT/SPI for 4 turns.
Cross Art: Break Agent Skill, Bonds of Loyalty, 50 Anomaly Points, after Cross Art: Burst
Cross Art: High Field
50% boost to ATK/DEF/INT/SPI/SPD for 3 turns. Nullifies physical/magic damage for 1 turn.
Cross Art: High Field Agent Skill, Bonds of Loyalty, 100 Anomaly Points, after Bond of Strength, Bond of Support, Bond of Recovery, replaces Cross Art: Field
Agent Skills for CP and Cross Arts (4)
Strategic CP Application
Start battle with CP Gauge charged by 10 for each Agent Rank.
Bonds of Loyalty, 50 Anomaly Points, after Cross Art: Break (3 nodes)
Bond of Strength
Boosts the damage of Cross Arts by 2% for each Agent Rank.
Bonds of Loyalty, 50 Anomaly Points, after Cross Art: Reverse, Cross Art: Strike
Bond of Support
Boosts the effects of buff/debuff-type Cross Arts by 1% for each Agent Rank.
Bonds of Loyalty, 50 Anomaly Points, after Strategic CP Application
Bond of Recovery
Boosts the effects of recovery-type Cross Arts by 2% for each Agent Rank.
Bonds of Loyalty, 70 Anomaly Points, after Cross Art: Heal
How it works
Cross Arts

A battle action which can be employed by agents.
By consuming a massive amount of energy, the agent can unleash powerful Cross Arts capable of changing the course of battle.

When CP (Critical Points) charge to max during battle, you will enter a "Cross Art Standby" state. Press to pull the trigger and fire off the Cross Art.
Critical Points (CP)

In order to use Cross Arts, you must charge your CP (Critical Points) to the max.
When charged to the max, you will enter a "Cross Art Standby" state.
Gaining CP

CP (Critical Points) increase when you perform actions in battle, such as attack or heal.
The best way to earn CP is to strike an enemy's weak point.
Selecting your Digimon and skills with compatibilities between Attributes and Elements in mind will make it easier to charge CP.
Any CP you have charged will carry over to the next battle.
Unlocking & Changing Cross Arts
You can use "Agent Skill: Bonds of Loyalty" to learn Cross Art effects.
Change between the Cross Art effects you have learned by going to: Agent > Cross Art Settings on your Digivice.
It's a good idea to select your Cross Art effects based on your agent's battle strategy.
